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 Wad 
   Pink colored cell, upon thumbnail (ex: Twz)
   indicates a pwad for  Boom  compatible port

 3d 
 Xp 
      ==> 3d floors &/or 3d water

      ==> multi(X) (p)layers 'only'

btsa link ==> by the same author
The Pwads are presented on a two cases line :
complete line for Megawad
partial line for partial episodes
 
 

Torment
 
6 levels, created on Nov. 22, 1995, released here on April 03, 2006
Shams Young ( btsa Relive )
1214 Kb (Zip = 544 Kb)
Map01 - Map06 : Torment + DoomCity (Map01,
included separately)

There are lots of clever secrets and great-looking architecture. Also includes original music written by me, and a brand new status bar. Also I have included (stolen) lots of cool sound FX (Shams)
Sp
Co
Xp

Canary Squadron
 
6 levels, created on Jan 11, 2006, released here on March 30, 2006
Chris Bourke
1275 Kb (Zip = 719 Kb)
Map01 - Map06 : Canary Squadron
(v1.1)

Canary.wad would not work on any port except ZDoom due to unforseen errors but this has (hopefully) been fixed in this v1.1 So, it's now available for Doom Legacy too, and quite surely other modern ports.

Abiosis - Map02
 
3 levels, created on Nov 06, 1996, released here on March 23, 2006
Billy Fromal
610 Kb (Zip = 285 Kb)
Map01 - Map03 : Abiosis

Abiosis (abEOsis) Medical term defined as "a nonviable condition or a situation that is incompatible with life". What appears firstly is that Billy had surely pleasure to do it, but didn't worry about details. Thus, I enjoyed it.
Sp
Co
Xp

DSV
 
32 levels, created on August 26, 2000, released here on March 12, 2006
Samuel A. Villarreal aka Kaiser
6508 Kb (Zip = 2730 Kb)
Map01 - Map30 : DSV
episode I

This version is compatible with all Doom engines. My first set of Doom2 levels. No theme, just simple designed maps with new music and new weapon sprites (although very poor) (Kaiser). Needs  Retres.wad  from TeamTnt and  RetRes_Fix  from me.
Sp
Co
Xp


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